Customer support and online user guides for 3DMark, PCMark, VRMark, Testdriver, and other UL benchmarks. In this Witcher 3 – Wild Hunt PC benchmark, we compare the FPS of graphics cards at varied settings (1080p, 1440p, 4K) to uncover achievable framerates. The Witcher 3 will release on May 19 2015 for the PlayStation 4, Xbox One and PC. 1440p medium shows substantially improved performance. The Witcher 3 Gtx 1080 TI 4K UltraHD Maxed Settings!! It was ugly. HairWorks draws additional strands of hair and adds a fluidity of motion that assists in realism. Seite 3: Sondertests: UltraHD, HairWorks und Anti-Aliasing The Witcher 3 in UltraHD/4K. A photographic vignette applies a soft shadow or darkness around the edges of an image. Gamers Nexus has provided a 4K gameplay video of the PC version of The Witcher 3: Wild Hunt with maximum settings. The Nvidia GeForce GTX 1060 is targeting a considerably lower price point than the GTX 1080 … © 2021 WCCF TECH INC. All rights reserved. The Witcher 3: Wild Hunt is an action role-playing video game developed by CD Projekt RED. The Witcher 3 requires a high-end GPU to run at a very smooth 60+ FPS. 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We moderate comments on a ~24~48 hour cycle. The disparity between “low” and “medium” isn't quite as huge as “medium” and “ultra” (we skipped “high”), and that shows. And, yes, we do not presently have a GTX 970 available for benchmarking -- that's something we're looking to remedy. At 4K … Overclocking was neither applied nor tested, though stock overclocks (“superclocks”) were left untouched. PlayStation Access has provided an in-depth look into many aspects of the game in a 46 minutes video which can be viewed here. Anti-Aliasing was left completely disabled for this testing. In the case of the Witcher 3, it's not quite as bad, but still noteworthy. Foliage Visibility Range: This setting had somewhat large hits to performance as it increased. Check out our Graphics Optimization Guide for optimal settings in the Witcher 3. CD Projekt has also revealed the changelog for the day-1 patch which can be viewed here. The Witcher 3 | 2080ti Benchmark | 4K ULTRA Settings / I7 8700K. Compared to the standard GTX 980 it's a whopping 72% faster, while it also leads the Fury X by a fairly significant 47% margin. We're running 2x980s at max graphics (sans AA) at 4K in this video, just 'cuz. Der dritte Teil der Fantasy-Saga rund um Hexer Geralt will sowohl inhaltlich als auch technisch an der RPG-Konkurrenz vorbeiziehen. Advertisement Let's look at medium. The 270X is just barely playable with additional tuning. It's not experience-ruining, for the most part, but is noticeable on occasion to the experienced PC gamer. Some of the game's settings are tanking performance of the 99th and 99.9 percentile FPS ranges. This is a game software issue. Vignetting: The final photography term in The Witcher 3's settings. We eventually found relative stability and were able to test the game, but ran into other issues on behalf of CD Projekt Red. Log In Sign Up. The third game in CD Projekt RED’s expansive RPG series, The Witcher 3 is our RPG benchmark of choice. If you skimmed past the part where we talk about 1440p above, it's worth a quick read. At 1440p, the SLI GTX 980s are more than capable of running the game in excess of 60FPS at ultra settings. Read the rules before posting, be respectful, and have fun! Today I wanted to show a benchmark video with heavily modded Witcher 3 graphics and other some addition mods. Benchmark-Live-Ticker (aktuell: 14 GPUs) Krass, wie viel sich seit dem Release in Sachen Performance getan hat! The R9 270X isn't quite there for 1080p / medium performance on the current drivers, but let's see how it does on low: Not much better. In this Witcher 3 – Wild Hunt PC benchmark, we compare the FPS of graphics cards at varied settings (1080p, 1440p, 4K) to uncover achievable framerates. Remember that we hacked the single GTX 980 to run by disabling SLI in an SLI config, but were unable to find a means to run 1440p on a 290X. The video was captured at 50Mbps and rendered-out at 35Mbps, 4K and 30FPS (we couldn't render 4K60 due to restrictions). Certain changes have been made of course to accommodate the console hardware, but the game turned out looking quite good indeed. We have recently provided some beautiful 4K screenshots of the PC version of the game as well as some 4K gameplay footage that showcases the beautiful graphics that The Witcher 3: Wild Hunt can provide at Ultra High-Definition at it Ultra Settings. It covers everything that fans have been asking for and provides answers to most questions without spoiling the experience. VRAM utilization was measured using in-game tools and then validated with MSI's Afterburner, a custom version of the Riva Tuner software. Light Shafts: Also known as "God Rays," which are cast down from the sun through gaps in tree coverage or other obstructing items. In the meantime, stay tuned to our YouTube, twitter, or facebook accounts for updates as we investigate optimization pathways. Graphics contains the core, familiar game settings; post-processing contains filtration FX that are applied to the output or additionally rendered. If you want to run Witcher 3 on high settings, you will need to invest in a high-tier CPU. Odd, but it worked. He recalls his first difficult decision with GN's direction: "I didn't know whether or not I wanted 'Gamers' to have a possessive apostrophe -- I mean, grammatically it should, but I didn't like it in the name. Spielen in UltraHD/4K wird in unmittelbarer Zukunft vermutlich in greifbare Nähe rücken. More on this as we continue to dissect the game. The Witcher 3 4K Ultra Settings Video - 05/17/2015 09:01 AM There's a youtube video available on the Witcher 3, it demo's the game running in Ultra High resolution (Ultra HD). The R9 290X is almost within “playable” range for average FPS on ultra, but isn't quite there; both AMD and nVidia are equal opportunity sufferers when it comes to 1% and 0.1% lows on this configuration. SSAO was used as the AO technology (HBAO+ is nVidia-specific and also creates a slight performance hit); HairWorks was entirely disabled (big FPS hit, too). This slider defines a limit on non-essential actors rendered to the screen. While many have argued that the game has lost some of its visual flair since the 2013 reveal trailer, CD Projekt RED claims that they have not changed the textures, and that they have only toned down as sharpening filter that was causing eye strain. docm77, has also made available a video interview with CD Projekt's visual artist, Jose Teixeira, in which he shares his thoughts on the downgrade subject. We do not measure maximum or minimum FPS results as we consider these numbers to be pure outliers. This is an in-game, site-defined benchmark that encounters water, particle FX, lighting and bloom (conducted at 4AM game time – and real time, for that matter), and common occurrence of NPCs and complex objects. Chromatic Aberration: Also found in photography. Bloom is a shader effect that's prevalent when light bleeds into environments; an example would be light cast through a window or the "shimmering" seen above an open flame. We saw moderate FPS impact with AA -- not as much as one would expect -- but elected to disable the tech to stick with our past methodologies. Texture quality contributes to VRAM consumption notably. Fps Gameplay gtx 1080 ti nvidia gtx 1080 ti geforce gtx 1080 ti the witcher 3 witcher 3 gpu benchmark 4k 4k resolution 4k gameplay 4k Gaming pc gaming Gamers PC Gaming Master Race pc gamer Gaming Rig Custom PC Ovako izgleda Witcher 3 sa 4K Ultra podešavanjima (video) Na YouTube-u je osvanuo video za The Witcher 3: Wild Hunt igru, koji prikazuje detalje ovog naslova u Ultra High rezoluciji (Ultra HD/4K) 11.05.2015 22:26 Vesti 0 Maybe in the future I'll change them but at the moment I got my hands tied with other things. Benchmarking the Witcher 3 proved to be more cumbersome than any game we've ever benchmarked. How well can you run The Witcher 3: Wild Hunt on a GTX 1080-Ti @ 720p, 1080p or 1440p on low, medium, high or max settings? The GTX 960s do well, too, with no clear victor between the 4GB and 2GB models (though this isn't always the case). The dips are jarring and noticeable enough that, were I to play the game, I'd be forced to drop the settings. HairWorks is entirely built for nVidia devices and should be disabled for all AMD devices. Ambient Occlusion, at a top-level, governs how the light interacts with reflective surfaces in the game. WITCHER 3 4K THE WITCHER 3 4K WITCHER 3 ULTRA 4K THE WITCHER 3 ULTRA gtx1080 gtx 1080 THE WITCHER 3 GTX 1080 gpu benchmark Gaming Rig Gaming Computer gaming pc Gamers video games 4K 4k video