Be sure to check out our quick guide to Witcher 3 PC Performance Issues.] Log In to add custom notes to this or any other game. There are 3 settings for hairworks - off, geralt only and everyone. Macintosh Nintendo Switch PC Xbox One. ... One of these features is Nvidia Hairworks and it seems like there is a trick to run it … The Witcher 3: Wild Hunt Witcher 3 hairworks (5 posts) (5 posts) (5 posts) Pages: 1. The Witcher 3: Wild Hunt PlayStation 4 . Increased bangs thickness slightly to match the rest of the hair. Geralt’s hairstyles range in complexity from shaved sides and various beards, to long flowing elements, such as his long hair and half-tied pony tail, to tied back elements like his pony tail. Hairworks must be ON in the game settings ("Yes" option). I see a lot of armor and casual clothing in the game, but none of which we can wear. Hair and fur even react to forces and spells for yet another level of immersion. Off-the-shelf growing tools from 3D Studio Max were used to create a series of guide curves, which can then be exported to the HairWorks viewer tool for tuning Physical, Style, Graphics, and LOD elements. Log in to view your list of favourite games. That's kind of low honestly, i'm running two way TITAN X SLI too, using an ROG Swift 1440p 144hz monitor, and with all settings maxed + HBAO+/Hairworks etc.. i'm getting an average around 85fps, dipping no lower than around 78ish. Increased ear collision spheres to minimize clipping. For instance, the katakan has two hair assets - one for its short fur and one for its long beard elements. edited 3 years ago On with the mod that disables Geralt's hair. The Witcher 3. To accomplish these hairstyles, our team worked closely with CD PROJEKT RED artists and engineers to create new HairWorks features, specifically for long hair. As the self-explanatory names suggest, they control whether HairWorks is switched off, applied only to Geralt, or applied to Geralt, his horse, and all other HairWorks-enhanced characters, creatures and monsters in the game. Over three-dozen animals and monsters feature NVIDIA HairWorks for stunningly realistic fur and hair that moves with the creatures movement as well as environmental effects such wind. The Witcher 3: Wild Hunt; Hairworks Preset: High vs Low? The Witcher 3 is released for PS4, Xbox and PC. Page 1 of 2 1 2 Next > There are over forty HairWorks characters in The Witcher 3, some of which have multiple HairWorks assets. The Witcher 3 on PC, PlayStation 4 … Shaved except for pony tail hairstyle: Decreased crown hair root width and improved bangs appearance. Everyone is killer for me, geralt only is still kind of kill. This is a big one for most fans. Known bugs before 1.2: HairWorks brings a new level of fidelity to the gameplay experience of The Witcher 3: The Wild Hunt by producing stunning shading and dynamic motion with thousands of simulated hairs on multiple characters, simultaneously on-screen. It can take anywhere from a few hours to a few days to get a creature polished up with HairWorks, depending on its complexity. I find the fur effect incredible but I'm not sure I like Geralt's hair. Tis a shame really. The Witcher 3 HairWorks on AMD GPUs With Normal Performance Discussion in ' Frontpage news ' started by Hilbert Hagedoorn , May 21, 2015 . ... NVIDIA HairWorks. I have to switch shadows to high to maintain framerate. I tried mods on hair but nothing changed. Set "Nvidia Hairworks Preset" to "low" and "Nvidia Hairworks" to ON in options. Cheats. The powerful open-source mod manager from Nexus Mods. They are an interesting example of hair since they are just long enough to not be considered fur. Geralt’s hair is also composed of multiple hair assets per hairstyle. One amazing option in the game is Hairworks that add real-time hair effects on the characters. Improved Particle Behaviors. Reviews. That's pathetic. Disable Hairwork Only On Geralt in Witcher 3 Witcher 3 is one of the best, most hardware demanding game currently in the market. However, this amazing feature takes a great hit on the […] Reddit user FriedBongWater has posted a very interesting tip enabling AMD cards to run The Witcher 3: Wild Hunt with HairWorks enabled, without a … Seems like a no brainer. Hairworks is just too costly. For a comfortable game of Witcher 3 and a good picture, you need to set the optimal graphic settings for your PC. The game offers extensive visual options. Made the hair more messy to imitate UnOptimised 1.4 but with higher performance. Godlings, and katakans have long, flowing hair-like features while wolves and bears have short hair and nearly full-body coverage. This wet state matches the wardrobe elements that also receive a wet shading aesthetic. File to find the setting in is: Main Witcher 3 folder e.g.C:\The Witcher 3 Wild Hunt\bin\config\base\ and the file is the rendering.ini. You give up a lot to gain very little. Horses are the most common example; all of the horse manes in The Witcher 3 are composed of HairWorks. Simply by disabling Hairworks, I can downsample this game to 4K, and still maintain 60 FPS. This is my favourite topic ... Hello guys i need your help becasue i saw some videos and screenshots when they were using hairworks on Geralt and they looked more better then mine. Performance: Three HairWorks options are on offer in The Witcher 3: Wild Hunt: "Off", "Geralt Only", and "All". Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, An attempt to make the HW less demanding without noticeable quality drop, This author has not credited anyone else in this file, This mod is not opted-in to receive Donation Points. Check out some of the NVIDIA GameWorks effects integrated in The Witcher 3: Wild Hunt! The Witcher 3: Per Trick Hairworks auf Radeons optimieren [jetzt mit Video-Anleitung] Quelle: PC Games 21.05.2015 um 11:21 Uhr von George J. User Info: TGPomy9795. Install ONLY ONE of them. NVIDIA has done the sugar coated part by adding its tech like HBAO+, G-SYNC, HairWorks etc.But on the other side of note this optimization part is bitter for AMD Radeon users as enabling NVIDIA HairWorks consumed 10-15 more FPS and also causing stuttering. Previously, several users had reported issues with Hairworks, including a lot of mid-line and high-range PC users suggesting that you turn off the service entirely. The katakan took about two days to get a solid version of the character with HairWorks. Off is best for me. Page 2 of 4 - Witcher 3 Hairworks Performance optimisation - posted in File topics: Hair Works mods are awesome! The Witcher 3 uses HairWorks to create dynamic hair and fur on dozens of characters in the game. When Continuous LOD kicks in, which allows for hair count and thickness to be smoothly adjusted based on camera distance, hair counts can reach over 125,000 strands. 2 TitanX SLI to get 40fps in Witcher 3 @ 4K max quality. Simple: this was confirmed the other day by CD Projekt RED! Particle systems are the unseen little … Increased bangs thickness slightly to match the rest of the hair. For both hairstyles: Increased crown hair density but at the same time reduced the spline modifier from 3 to 2 to keep the performance pretty much the same. Edit: Now if only someone can make a few clothing mods. Lastly, assets can be brought directly into the game engine for final polish. I have two GTX 980s. I think this is mainly an issue of Witcher 3 / HairWorks using too much tesselation and AA for the hair. The content pipeline for The Witcher 3 facilitated rapid iterations, allowing for the creation of these many dozens of HairWorks characters. Trying to decide if I should use High with 2x Hairworks AA or Low with 4x Hairworks AA. After subtracting consumption of background processes and Windows, our analysis shows the Witcher 3 as utilizing approximately ~1800MB of VRAM at … HairWorks does indeed have a huge impact on AMD performance in The Witcher 3, but with the hair and fur rendering tech disabled, the R9 290X is competitive with the GTX 970 - … Complete clipping removal is not feasible without bending the hair excessively. I just wish the 2 main girls had hairworks. But AMD (this is their response to NVidia’s HairWorks) has optimized their effects so good that both sides can enjoy the effects without any issues… while also giving away the source code for absolutely free. For both hairstyles: Increased crown hair density but at the same time reduced the spline modifier from 3 to 2 to keep the performance pretty much the same. Nirth: Someone mentioned here or at Witcher forums that HairWorks is actually FX Tessellation so a PhysX card won't help but SLI/CrossFire surely will (provided scaling works as intended). The Witcher 3: Wild Hunt is out now on PC, PS4 and Xbox One. With TressFX disabled the R9 290's minimum frame is 1.5x greater while the GTX 780 and GTX 980 saw a 1.6x increase -- roughly half the impact we saw HairWorks have in The Witcher 3. ... Nvidia Hairworks is so taxing that you'll have significant frame rate drops even with a GTX 980. Dark_Ideals said: cc0537 said: Maxwell doesn't really do well with Hairworks either. On. Other monsters and animals also have varying hairstyles. From there, it takes a couple iterations with the art director to completely polish the look and feel of a HairWorks character. Installation: Put "modHair" folder from this archive in "The Witcher 3 Wild Hunt\mods". Meanwhile, griffins, lycans, and bies have medium–length, patchy fur. Mod has "Hair and Beard", "Hair only" and "Beard only" versions. All rights reserved. Have a play and see if it helps any one. To begin with, we will determine what will be a weak PC for us, and what will be medium. Aside from Geralt’s hair, dozens of monsters and animals make use of HairWorks. The big news is that patch 1.03 will help fix some of the issues with NVIDIA Hairworks. Geralt’s hair gets wet when he enters water; his hair’s physical and shading properties change to imply that it is wet. Notify me about new: Guides. A unique feature that Geralt has that no other character has, in any game to this point, is simulated hair that can change states. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. The choice then becomes A) Hairworks, or B) a 4K downsample, which has a pretty dramatic effect on the clarity of the game. When it is all said and done, there will be hours upon hours of hairy moments in The Witcher 3: Wild Hunt’s epic world - only made possible through HairWorks. The movement of a horse’s head and neck creates excellent motion to show off the simulation. These newly developed features were all added to the latest HairWorks release, and include advanced stiffness and bending controls to aid with intricate styling, and enhanced diffuse, specular, and glint controls to help with more realistic shading. In the end, The Witcher 3 runs just as smoothly on the Radeon R9 290X as it does on the GTX 980, if you choose not to enable HairWorks, which—and this is essential—is completely optional. We will consider settings for weak and medium power PCs. Anybody know what the difference is between the new Hairworks presets: High and Low? TGPomy9795 5 years ago #1. The story so far: AMD believes that the implementation of an Nvidia-developed graphics feature called HairWorks (part of the company's GameWorks library) in The Witcher 3 … The main character, Geralt of Rivia, features HairWorks on all of his hairstyles throughout the entire game. HairWorks brings a new level of fidelity to the gameplay experience of The Witcher 3: The Wild Hunt by producing stunning shading and dynamic motion with thousands of simulated hairs on multiple characters, simultaneously on-screen. Check out some of the NVIDIA GameWorks effects integrated in The Witcher 3: Wild Hunt! Fix for Hairworks color turning dark/grey in shadows and bad weather Finally came across a fix for the issue mentioned in the title while doing some personal mod testing. If I turn Hairworks on, I have to switch off the downsample. Hair and fur even react to forces and spells for yet another level of immersion. The average hair strand count for characters is between 10,000 and 40,000 strands per character at standard gameplay distance. Copyright © 2021 Robin Scott. AMD users have a way of enjoying The Witcher 3: Wild Hunt with the Nvidia HairWorks feature enabled and actually getting better performance than GeForce users not using a … P.S, i am on AMD r9 290 and from the very short test i did it seemed better but cant be 100% sure as not much time for gameplay at the moment. How is The Witcher 3 related to all this? Hairworks hasn't received as many mods as other visual aspects of the game, like lighting, so the new mod is a welcome release. That way I can still push ultra settings @ 3440x1440 with my 1080 Ti and frame rate is above 60, 99% of the time. It's not right that Geralt has prettier hair than Jen and Triss.