The screenshots above provide an example of the Vignette effect. The game uses a custom post-process form of AA which does a good job of reducing jagged lines with a moderate performance hit, however it does not allow you to set specific sample rates such as 2x, 4x, etc. To benefit from VSync without taking the performance hit, enable Triple Buffering. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. If playback doesn't begin shortly, try restarting your device. settings Site preferences Sign out. In The Witcher 2, there are three separate settings which control Depth of Field effects - this one affects the use of DoF during general gameplay, while the other two (Cinematic Depth of Field and Depth of Field - Cutscenes) relate only to the use of DoF in cutscenes and dialog sequences. To access the basic in-game settings, start The Witcher 2, and once in the main menu of the game select the Options item. Looking at the simple screenshot comparison, you can see that even at Low Spec the graphics are still reasonably presentable. Here are the. home. Can tremendously improve the clutter of savegame files. Combat can be very frustrating when you start TW2, but over time it becomes easier - though it always remains a challenge when fighting more than one enemy, even at the Normal difficulty level. Brightness, Gamma: The Brightness slider controls the overall brightness of the game image. In game the graphics option only gives me Brightness and Gamma. This setting determines the amount of memory which the game will allocate for storage of textures. The graph shows that when Blur Effects is enabled, framerate may drop slightly when such effects are visible on screen. NVIDIA RTX Technology: Making Real-Time Ray Tracing A Reality For Games, Shadow of the Tomb Raider: NVIDIA Collaborating With Square Enix On PC Version, Introducing "Shot With GeForce", A Digital Art Gallery To Upload and Share NVIDIA Ansel In-Game Photos, NVIDIA Announces New G-SYNC Esports Displays at CES 2020, with Breakthrough 360Hz Design. To successfully conduct any tweaking, you will need some way of objectively measuring your performance in Frames Per Second (FPS). For those with less VRAM, a combination of choosing a reasonable amount of memory to allocate to textures, and employing some Texture Downscaling to reduce the size of textures will result in the smoothest and most stable gameplay. In reality the additional shadowing from SSAO is aimed at specific areas. Performance information is also provided for every setting, although bear in mind that the precise impact on your particular system depends on your specific hardware combination and your other game and system-wide settings. It sets the maximum amount of memory which The Witcher 2 allocates specifically for texture storage. You can download a range of these mods for free from here, but keep in mind that they are not officially supported, and make sure to read the instructions for each mod carefully. The Shadow Quality setting in the Configuration Tool does not appear to alter these variables correctly in line with the values stored in the preset .ini files under My DocumentsWitcher 2Configprofiles directory. Access to the more detailed settings is covered on the next page. This is a relatively subtle effect, and given rain is not a frequent occurrence in The Witcher 2, its impact can be difficult to notice. 30-35 FPS +) during combat to maintain appropriate responsiveness. GeForce 8800 or better), OS: Windows XP SP2, Windows Vista SP2 or Windows 7. It has no real impact on FPS, nor does it alter image quality in the game. The screenshots above show the difference between the two extremes of Ultra Shadow Quality and Low Shadow Quality - pay attention to the shadows cast by Geralt and the stone wall to the left. The available settings are Low, Medium, High and Ultra. You're signed out. The graph shows that with Depth of Field - Gameplay disabled, FPS improves slightly. Mouse Sensitivity: This slider determines the level of responsiveness of the mouse to your movements. You can also set a custom amount of memory to use for this setting as detailed in the Advanced Tweaking section of this guide. The path to justice takes you through an atmospheric world teeming with all manner of beings, side quests and mysteries. While some people do not like bloom because it can be unnaturally bright at times, bear in mind that it does have benefits: it helps covers up the aliasing of distant objects; and it also assists in covering up the loss of distant detail if you have lowered the LOD Distance setting. In the performance graphs shown, for each setting we start with a "baseline" where all options are set based on the Ultra Preset, but with UberSampling, SSAO and Vertical Sync Disabled. It only affects the amount of stuttering and visible texture loading which occurs as you wander the game world. The graph shows that as noted, the performance impact of this setting in all but the most strenuous of circumstances is not noticeable. Ticking the Invert X-Axis option will change your mouse movements such that moving the mouse left will result in looking right, and vice versa. Released May 17, 2011. report. When I installed the game it gave me the option to choose between low, medium, high, and something higher than high. The graph shows that enabling Light Shafts reduces performance, however what it doesn't show is that in some cases the performance impact can be quite major. Because of the additional GPU processing involved, this effect reduces performance when it is used and is one of the reasons why many people experience slowdowns in cutscenes. The presets are only a starting point. Lowering this setting can help improve FPS, particularly during combat when magical effects can create new dynamic light sources which may add shadows, so you may wish to lower this setting with no major impact on image quality. I really dont want to spend more then 200, and I would like to keep it around 150. View all games. chevron_right. The lower the value for these settings, the lower the distance from Geralt at which detail beings to be stripped from foliage and from meshes (solid objects such as characters, buildings and terrain). During heavy combat for example you may notice blood splatters on the ground and on Geralt's sword and face if this setting is enabled. So not sure where the LOW came from. You can do this by starting TW2 from its main launch icon, or by going to your Program Files (x86)The Witcher 2 directory and running the Launcher.exe file. send you an email once approved. It should also be noted that the Ultra setting is not the highest possible image quality in The Witcher 2, as the Texture Memory Size setting can be raised even further past this preset, so too can LOD Distance. See the Advanced Tweaking section for another method of altering the quality of shadows. If you want to run TW2 in a window on your Windows Desktop, as opposed to taking up the entire screen, then select disabled here. If you want to remove all DoF from such scenes, whether for performance or aesthetic reasons, then make sure to disable both settings. On a side note, I find it annoying that even with these good mobile graphics chips and the Sandybridge i5 Quad people still berate Macs for not being good 3D gaming machines, but even with low settings The Witcher 2 runs and looks great, especially in dungeon scenes. Interestingly however, the difference between the Far and Near settings is almost indistinguishable. Many other settings that should theoretically improve the appearance, but in reality only affect the performance without offering a visible added value, were not considered. The graph shows that UberSampling is by far the single most demanding setting in The Witcher 2, reducing FPS by around 60% at each resolution. First of all I'm running an ATI 5870 (not overclocked, even though I have that option) with the game running at 1920x1080. It's designed as a proper real-time RPG, which means you have to use strategy, and you must take the time to learn and practice the fundamental gameplay mechanics, including the intricacies of using signs, potions, and sword combos for example. share. The aim here is to give you enough information so that you can make an informed choice as to the settings you enable or disable to obtain a balance of visual quality and performance acceptable to you. For The Witcher 2: Assassins of Kings on the PC, a GameFAQs message board topic titled "does anyone know how to configure the user.ini file? This setting determines the Resolution of the game image, measured by the number of pixels horizontally and vertically (e.g. It is used to add a heightened sense of depth to a scene. As Geralt, you have been implicated in the murder of a King. As such, you may wish to set Shadow Quality to Low to ensure optimal performance with no real loss in image quality. Similarly, the tent cloth, particularly the darker roof patches, shows less detail with UberSampling enabled. You're signed out. I play at Ultra with 1920x1200 resolution if not recording, if recording I play at 1920x1200 but on high. Start the game 4. removing the limit on the number and type of dangling objects. In TW2, SSAO can add to the appearance of depth in a subtle manner, but it also has a significant performance impact. A PC exclusive upon release, The Witcher 2 takes full advantage of every ounce of the PC platform's power and versatility. When this effect is disabled, the rain will appear exactly as before, but objects will not show obvious surface wetness from the rain. New comments cannot be posted and votes cannot be cast . Music Volume, Sound Volume: These two sliders respectively control the volume of music in the game, and sound effects and dialog. The vast majority of the settings in the User.ini file can, and should, be altered using the Configuration Tool as covered earlier in this guide. The setting is designed to help reduce the load on your CPU from excessive physics-based animations. Given that it provides only a slight improvement in image quality for a massive hit in terms of performance, UberSampling is the first setting all users should consider disabling before moving on to examine the performance impact of any other settings. The Witcher 2 Tweakerallows for greater customization of graphics options to further tailor your game for the PC. The screenshots above provide a comparison of a scene before and after UberSampling has been applied. The graph confirms that the performance impact of SSAO is significant. The Cinematic Depth of Field option applies an enhanced form of DoF designed to make cutscenes and dialog scenes look much more like a stylised movie and less like regular in-game animation. Regardless of the setting, all decals will vanish after a short period of time. First, setting up for owners of video cards from NVIDIA — make sure that the NVIDIA HairWorks settings are disabled: This setting adds realistic hair to the game’s characters. The available options for the Decals setting are Disabled, Medium Spec and High Spec. AMD 2700x CPUGigabyte RTX 2080tiAdata 16gb ddr4 3000mhz RAMMSI X470 GAMING PLUS AM4 ATXAdata 480gb SSDSamsung Evo 850 500gb SSD 1920 pixels x 1080 pixels). The screenshots above show the difference at the two extremes of Far and Minimal, with the midpoint Near setting also provided to show the way LOD transitions between these two points. For the sharpest image on an LCD monitor, you should select the maximum available resolution here, which is also referred to as your Native Resolution. The Witcher 2. close. You can find this tool in the bin folder in root directory. In practice, altering this setting shows no discernable change in shadow quality. When both Cinematic Depth of Field and Depth of Field - Cutscenes are disabled, DoF is removed and the entire scene becomes completely crisp and clear (aside from some blurring from Bloom lighting in the top left). There are however a few settings which can only be altered in the .ini file, or can be changed beyond the preset values allowed in the Configuration Tool, and these are covered below: This variable is the same as the Dangling Objects Limit setting found under the Witcher Configuration Tool. It features numerous PC-orientated settings, and pushes even the hardiest of systems to their limit if so desired. There is no cap on the value for this variable, but be aware that setting a very high value may cause problems - see the Texture Memory Size setting earlier in this guide for more information. Tick the 'Show Advanced Options' box to see the full range of advanced settings. If this setting is enabled, strong sunlight shining through various objects will create shafts of light. Subtitles: If ticked, text subtitles will be shown for spoken dialog; if unticked, no subtitles will be displayed. This form of blurring is most obviously if you rapidly spin around. For many however the choice is more about taste than performance.